Bloo Kid 2 comes from German independent games developer, Winterworks, who have a growing library of games that have featured on various platforms such as smartphones, Steam and, for Bloo Kid 2, the Nintendo eShop. The company tends to favour 8 and 16 bit stylised games and from my experience with Bloo Kid 2, they’re pretty good at it.
Following on from his first (I’m assuming as I haven’t played it) action packed adventure, the protagonist, Bloo Kid, and his lady are taking a stroll with their baby, when a gargoyle like creature appears and swoops up Mrs. Kid and baby Kid. Then your adventure begins. That’s about as much story as you get in this retro-style, 2D platforming adventure; not that it’s a bad thing. It’s really no less story than you’d get in a Super Mario adventure. The opening intro really just serves to give your adventuring a purpose. Continue reading Bloo Kid 2 Review→
We all know that Nintendo recently shutdown Club Nintendo and announced that its replacement is on the way. During the announcement of the DeNA partnership back in March, we learned that there is a new membership program coming this fall that would span multiple devices. Well during the recent investors meeting, Nintendo gave us a little more info on both of them. Nintendo CEO Satoru Iwata stated that the membership program will include “an improved version of the current loyalty program.” Read what he said exactly after the jump.
Not too long ago, thinking of playing a Monster Hunter game on a Nintendo handheld was just wishful thinking. These days Capcom made a bet on the Big N’s handheld, one that has apparently payed off. Capcom is reporting that Monster Hunter 4 Ultimate has shipped 3.4 million units worldwide as of March 31, 2015. It’s still shy of the 3.9 million projected sales goal, but it’s no small number by any stretch of the imagination. It could easily get that number in a few months. As a matter of fact, it may have already.
For Capcom’s new Monster Hunter spinoff series, they’re hoping to see it sell 2.5 million units by March 31, 2016. Judging by the fact it’s an actual RPG and it’s in the very popular Monster Hunter series, they could actually achieve these sales. Hopefully we see them push this game out in the west as well!
What did we learn with this week’s Nintendo Download? Fans prefer Mega Man & Bass. That was the winner of Capcom’s contest to determine which Mega Man game would come to the Virtual Console. Splatoon gets a time limited demo. Codename S.T.E.A.M. gets a new contest. Steamworld Dig goes on sale. If you haven’t bought that game yet, then do so now. It’s only $4.50 on Wii U and 3DS. That’s a steal.
You can also pre-load Puzzle & Dragons Z & Super Mario Bros. Edition before it goes on sale later this month. Head past the break for the full list of games available this week.
Shin Megami Tensei: Devil Survivor 2 – Record Breaker is a remake of a DS game that was originally released in 2012. It’s been shined up with a fresh coat of paint, wonderful voice acting and an updated translation. From the very beginning you have two options to choose for the story. For people who are new to the game you can choose the Septentrion story arc which is a retelling of the original DS game, complete with all the upgrades the 3DS allows them to make. The Triangulum story arc is a new addition to the story that takes place after the events of the main story. It continues immediately after the events of that story. It is a semi-retelling of the events of the main story, but in an alternate world where they are reliving the events of a world where they never existed.
The game is a tactical strategy RPG. Story events are told through the use of static images with voice over of each of the characters. It mixes familiar elements of the SMT universe with a really solid turn based, grid based battle system. Each character in your party can move a specific amount of space each turn, attack anyone in adjacent squares and even aid allies through the use of their abilities. You can summon demons into the world through the use of a demon summoning app on your phone. This lets each party member control two demons who fight alongside them.
This week is the week for the Virtual Console I’ve been waiting for. Paper Mario (N64) hits Wii U. amiibo Tap launches giving amiibo owners a chance to play short demos of various games from Nintendo’s history at a quick tap of a figure. Puzzle & Dragons gets a demo. More Star Wars Pinball lands, and much, much more. Head past the break for all the details.
I’m not going to do an actual review on it, because I’m not going to play much more of it, but I have to talk about Pokemon Rumble World. I’ve been utterly disappointed with the experience so far. I really enjoyed the first Pokemon Rumble game on Wii. I really liked Pokemon Rumble Blast on 3DS. Pokemon Rumble U was enjoyable, but had already started to descend the franchise into a place where I wasn’t having as much fun. It was getting easier and easier to beat the games as we went along. Despite that fact I was interested in picking up this new game on 3DS, especially as it has transitioned the franchise into the free to play world.
While there is one thing I really like about Pokemon Rumble World, which I’ll talk about later, I can’t help but feel disappointed at this game as a whole. Why; because it’s gotten even easier than ever to “beat” the game. I booted it up the first time and went through the early game spiel. They set up the world, introduced you to some of the supporting characters and gave you a pokemon of your own to go out and battle with. That’s part’s all fine and good. It does a passible job at setting up the reason that you’re playing the game.
It’s Mario Kart Day on the eShop. First we have the release of the much anticipated second batch of DLC for Mario Kart 8, along with the update to bring the 200cc speed class. Alongside that one of the best portable kart games in Mario Kart DS gets a release on the Wii U Virtual Console. Mewtwo also goes on sale for the general public. Head past the break for everything that will be available today.
There’s a saying that I like to adhere to in the gaming community. It’s, ‘vote with your dollars’, and that’s exactly what fans of Project X Zone did. The success of the first game is directly responsible for Bandai Namco deciding that another game in the series was worth a shot. Famitsu recently published an interview with members of the game’s development team. Series Producer Kensuke Tsukanaka said,
“The release had very good reputation in North America and Europe. So given the situation both domestically and overseas, we started to create the sequel… The Japanese fans are considered when making the sequel, but we also want to create content which makes overseas fans happy.”
Development on the game’s sequel wasn’t started until after the Western release of the game and the response of the fans prompted Development Director Ichirou Morizumi to begin work on the seqel. Not only that, but they’ve taken feedback from fans on what went right and what went wrong with the first game. The game will be mostly the same, but surprise character announcements and gameplay changes won’t be out of the question.
If you missed the first game I recommend giving it a try. It’s a great strategy RPG that did a really good job of bringing characters from more than a dozen different game franchises together in a way that, while straight out of the realm of sci-fi, was at least believable. While you’re waiting for the release here are a few screenshots to get you interested in Project X Zone 2.