Category Archives: Vita

Sony’s Financial Report For Fiscal 2014

SonyPlaystation4Sony shared their sales numbers for the fiscal year from April 1, 2014 to March 31, 2015 and there’s good and bad. First let’s talk about the good news. The good news is their gaming division did VERY good with sales being up 33% over 2013. In total, the gaming division made 48.1 billion yen (around $404 million). During that time period, 17.9 million home consoles were sold, 14.8 million of those were Playstation 4’s. They also managed 3.3 million handheld devices. Because Sony sold so many Playstation 4’s, they’re projecting even stronger sales this year with 16 million Playstation 4’s being the target.

Sony’s Chief Financial Officer, Kenichiro Yoshida, explained that they’re anticipating a lower operating incoming for the Playstation brand this year compared to last year. However, the reasoning for this is because they’re going to aggressively invest in the Playstation brand in 2015. This year they’ll be getting behind first-party development in a big way, will be making a push for original entertainment content, will be pushing the PS Vue, and will be investing heavily in Project Morpheus. Yoshida later explained that last year, Sony spent 89 billion yen in research and development and that for 2015 Sony is expecting a “double-digit expansion” of that number.

For the not so great news, Sony’s other divisions weren’t profitable and have continued to struggle. This means despite the Playstation brand being incredibly successful right now, as a whole the company lost 126 billion yen (over $1 billion). To sum it up, the gaming division is looking fantastic, everything else though isn’t.

Mighty No. 9 Launches This September

Might No 9 1Keiji Inafune, Comcept and Inti Creates are proud to announce the release date of their game Mighty No. 9. The game, which began life as a Kickstarter project after Inafune left Capcom, will hit digital stores on September 15th this year in North America. The game is launching for a number of systems including Wii U, 3DS, PS4, PS3, PS Vita, Xbox One, Xbox 360, PC, Mac and Linux. Most versions will launch on that day, but Vita and 3DS owners will have to wait a little longer as those versions won’t be available with the rest at launch.

For a long list of some of the features in the game head past the break.

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A Wild Vita Trademark Appears!


Well this was unexpected. Apparently, a new Vita trademark popped up in Japan. People are speculating that it could be the Vita 3000; some, however, think it could be something different. Personally, I’d love to have a Vita that uses Micro SD and has a HDMI port. Remember though, just because a trademark exists doesn’t mean it will amount to anything. As of now, nothing is known outside of its existence.

What would you like to see in a Vita redesign?

Atlus Launches CoE Political Action Traction Committee for Hope

Citizens of Earth PosterThe Vice President is a busy man. He’s won an election. He’s trying to save the world, but he needs some help to fix things. That’s why he’s created the Political Action Traction Committee for Hope (P.A.T.C.H).

Amongh the changes he’s made are the addition of a new retro inspired chiptune version of the game’s soundtrack. (He’s a huge fan of the SNES and the Genesis.) He also hopes the committee will help stabilize all of his platforms and help keep things from crashing to the ground. Among the other things that the committee is working towards is having all players of Sony systems able to take their game wherever they want and continue their journey to help him save the world.

If you haven’t caught on by now Atlus has released a patch for Citizens of Earth. The patch should be available for all platforms as of today. The full list of updates and fixes is just past the break and includes:

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Vita Update 3.50 Allows 30% More RAM To Be Used For Games


The Unite 2015 Tokyo event had quite a bit of interesting news. Some that people expected, others nobody saw coming. Kind of like the Vita news. It was announced that the Vita update 3.50 allows developers to use 30% more memory for games.

There’s many rumors and theories as to how they did this. Either way though, the more power devs can use for games, the bigger variety of things they can do on the system. It’ll be interesting to see what comes of this.

Teslagrad’s US Playstation Release Is Very Soon

TeslagradTeslagrad is one of those games that came out of nowhere on Wii U to surprise me. It’s a puzzle platformer that uses the power of magnetism and electricity to solve various puzzles. The art style for the game is, shall I say, adorable. The puzzles are inventive and clever. The game’s been available for a while now on Wii U. I’d encourage everyone to check it out.

If you own a Playstation system, however, you haven’t been able to enjoy the puzzle that is Teslagrad. That’s about to change. Rain Games, the developer, have announced that the game will be available for PS3 and PS4 beginning on April 14th. It’ll cost you a mere $14.99. If you’re more interested in a physical release you’ll have to wait a while longer. The publisher, Soedesco, is still working out release dates for the physical Playstation and Wii U releases. All three systems should expect those versions of the game to be out in the second quarter of the year.

Vita owners will have to wait a little while longer. In a blog post updated the US releases of the game the developer said that they’re still working on getting that version of the game running as smoothly as the console releases. It’s coming, but they have no firm release window to look forward to. It’s currently slated to come out “when it’s done”. As one member of the development team said on Twitter, “A delayed game is eventually good. A rushed game is bad forever.”

Forgotten Memories: Alternate Realities Creeps Onto Platform Near You

ForgottenMemoriesA new survival-horror game has crept out of the shadows and it’s promising an old school vibe. Forgotten Memories: Alternate Realities is on the way this year and developer Psychoz Interactive is calling it a spiritual-successor to the classic survival-horror games from the 90’s. The game aims to combine exploration, reflection, puzzles, action, and survival with gameplay focused on fear mechanics.

The game has some pretty high quality voice talent in it with Guy Cihi and David Schaufele who worked on Silent Hill 2 lending their voices among others. The game initially started as an iOS project around 2009 but didn’t go into full production until 2012 when they switched engines to Unity. The switch to Unity looks to be for the better as the visuals look fantastic. Also, because they switched to Unity, this means more potential platforms for release, which is exactly what they’re doing. Forgotten Memories: Alternate Realities is coming out April 23 for iOS and later this year for Android, Steam, Vita, and Wii U. Check out the trailer below.

Vita Update 3.50 and PS4 Update 2.50


Today was a big day in the world of Playstation. Both the Playstation 4 and the Playstation Vita saw updates that improved both systems overall. PS4 in specific saw some highly anticipated features that were talked about and shown off prior to the systems launch. Here’s a list of the features both updates brought about.

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Poncho Announced And Coming To Steam, PS4, Vita, And Wii U

PonchoA new open world game has emerged and it’s not what you think. Poncho is an open-world puzzle-platformer that puts you in a ruined post apocalyptic world where humanity is gone and robots roam free. I have to say, the game looks gorgeous and gameplay looks very fun. Poncho is being developed by a 3 man studio based out of the UK and after a failed kickstarter was saved thanks to a partnership with Rising Star Games. Poncho is announced for Steam, PS4, PSVita, and now Wii U and they’re aiming for a release later this year so definitely keep a lookout. Until then, check out the trailer below.

CounterSpy Review

Counterspy Logo

There was a game a few years back that released on Xbox Live Arcade that I absolutely loved. It was a 2D, Metroid style shooter called Shadow Complex. You navigated around a map moving on a two-dimensional plane inside a governmental base taking out enemy soldiers, mechs and aircraft. It played incredibly well, with solid shooting mechanics in both two and three dimensions. It looked great and the map had more secrets than any politician on the planet. It’s been almost six years and still we haven’t gotten a sequel to that game.

Well, fast forward to now and a company called Dynamighty is giving me the next best thing; a two dimensional stealth shooter where you play as a spy and carry out missions against two world superpowers in an effort to stop them from blowing each other up. The story involves mutual assured destruction, secret plans for sending atomic weapons to the moon and spies. That’s all you really need to have a great story, right? Let me just tell you. It is. The story isn’t the real reason you come to this game, though. It’s the stealthy goodness and the shooting. Maybe I should tell you what game I’m talking about. It’s called Counterspy and it’s great. (Full disclosure: I got this game for free thanks to PlayStation Plus.)

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